Projects

Scroll to find overview of some projects I have worked on!

Fount

Towards the Stream

A Casual Game to induce positive emotions and flow state. The game helps to relax people during uncertain situations – such as Corona Pandemic.

Tags: Game System & Level Design, User-Centric Design, Casual game, Impact Game.

Tags: Interaction Design, Mixed Reality, User Experience Design.

Chimes

An AR experience where the audience can explore the history of horology.

Blue Moon

A story of people being in a tough time, regaining what belongs to them. The story progresses through a collection of mini-games, simulation elements, and a dynamic dialogue system in a 2D top-down perspective in a branching narrative.

Tags: Narrative Design, Mini-games, Game Economy & System Design.

Tags: Trailer creation, Narrative, Social Media Campaign.

Heroes of '71

Heroes of 71 have been designed to portray the battle between the war heroes of Bangladesh and the enemy occupational force in a casual mobile game.

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About Me

In my professional journey, I have worked with multiple teams with multicultural communities, which provided me with new perspectives that helped me take challenges and solve them- even in a tight schedule. Along with many other skills, I have developed skillsets to design gameplay mechanics and complex game systems in a user-centric design approach improving player agency through social and intuitive play experiences.

Currently, I am studying MA Digital Games at Cologne Game Lab, an institute in the Cologne University of Applied Sciences. My interests are in Player psychology and Designing Intuitive Social Companion agents in video games. In the future, I would like to implement my research findings to develop a tool for designing and creating next-level interactive experiences.

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